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    “The Source” Immortal Abyss

    The Source is a mysterious character / entity with insider information and great power. Originally the founder of ImAbyss operation, the source once offered protection to investigators before later abandoning them. The main condition the Source outlined being that investigators disseminate a strict set of rules, one of which being that all information and materials […] More

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    “Abyss Syndicate” Immortal Abyss

    Syndicate once worked under the Source but later cut all ties soon taking over the leadership role in the latest iteration of ImAbyss. Syndicate is often travelling (usually in Asia) and has a several technology orientated projects going on regarding the investigation. One project being virtual reality simulations that he claims are built to attract […] More

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    "Relic Bundle" Immortal Abyss

    Immortal Abyss “relics” are ancient items used for barter / trade, essentially acting as a form of currency. The most common type of relic come in the form of mall segments of bamboo cuts, each adorned with symbols identifying recipients, historical information and other key details relevant to active transactions. Other types of relic may […] More

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    ‘Stargate Depot’ Immortal Abyss Film / Game – UE4 Level Design WIP PT.02

    In part 02 I have began adding base materials and some relatively uniform wall static mesh (geometry) across both the wall and floors (exc. the ceiling which will be added later). I think that the minimal textures provide an interesting subtle combination of both heavenly light casting down from above yet also a dysutopian sense […] More

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    SERVO2 – Stimulant Experiment

    This motion piece is part of my graphic design dissertation project. Servo2 (S2) is a company that believes in a process called “workforce optimization”, this process involves maximizing the potential productivity and efficiency of people working for Servo2’s clients. In doing so, Servo2 lose touch with a sense or morals and ethics, instead using resources […] More