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    Oxygen Sim – Biotope / Habitat Simulator [Dev Update #01]

    Oxygen Sim is a PC game / simulator I’m working on that allows players to create aquascapes, terrariums and other variations of biotopes. This first update showcases a procedurally generated aquascape with rocks, aquatic plants and livestock. Key to the beauty of this simulation is a custom lighting setup which replicates conditions of a real […] More

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    WorldBuilding Fantasy Map – Timelapse Artwork

    Worldbuilding is about generating a world / story narrative that is often underpinned by visual media (e.g. film / games). This often includes custom designed maps and so I wanted to explore the process of generating an illustrative fantasy style map. There was no particular formula or planning behind the maps design and so this […] More

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    Modular Display Technology – 3D Concept

    I wanted to visualise my idea of an advanced digital screen technology that is composed of individual components. The idea being one could use a single screen, or combine several increasing total screen size based on the users needs.These concepts were also inspired by Microsoft Windows “Surface” demos which highlighted their product with photo real […] More

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    Taiwan – Taipei and Kaosiung Trip Photography

    During this trip to Taiwan I travelled from North to South of the Taiwanese Island and stayed in the two largest cities of Taipei and Kaohsiung. Besides having a great time at the night markets, I spent a great deal of time exploring all the back alleys, interesting architecture and even venturing up some mountains […] More

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